Touch interaction with the center console of cars is often disturbed by bumpy roads. Using a motion simulator, we investigate how different vehicle speeds interact with road features (i.e., speed bumps) to influence touch interaction. We determine their effect on pointing accuracy and task completion time. We show that road bumps have a significant effect on touch input and can decrease accuracy by 19%. In light of this, we developed a Random Forest (RF) model that improves touch accuracy by 32.0% on our test set and by 22.5% on our validation set. As the lightweight model uses only features that can easily be determined through inertial measurement units, this model could be easily deployed in current automobiles.
The model for offset correction and the full data set are available on the project’s GitHub page.
@inproceedings{mayer2018effect,
author = {Mayer, Sven and Le, Huy Viet and Nesti, Alessandro and Henze, Niels and B\"{u}lthoff, Heinrich H. and Chuang, Lewis L.},
title = {The Effect of Road Bumps on Touch Interaction in Cars},
booktitle = {Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications},
series = {AutomotiveUI '18},
year = {2018},
isbn = {978-1-4503-5946-7},
location = {Toronto, ON, Canada},
pages = {85--93},
numpages = {9},
url = {http://doi.acm.org/10.1145/3239060.3239071},
doi = {10.1145/3239060.3239071},
acmid = {3239071},
publisher = {ACM},
address = {New York, NY, USA},
keywords = {Touch accuracy, car, center console, in-vehicle touchscreens, offset correction model, on board entertainment system},
}